Spoke with another DM last night and discussed all the things I wanted to incorporate and got a few new ideas.
So some of the better things to come to the campaign are of course the seven deadly sins but also; many other creatures I can add in.
I started all of our characters at level 5 so that we progressed past story lines and could jump straight into game (interesting no?)
So here's a list of the other ideas I had:
Creatures to incorporate:
- Bug Bears
- Gelatinous Cubes
- Goblins
- Hob Goblins
- Spectres
- Ghosts
- Ghouls
- Orcs
- Orges
- Crazed Villagers
Things I wish to incorporate:
- The other 6 sins (Vanity, Pride, Lust, Sloth, Wrath, Gluttony)
- Plans to reorder sins into means that play out from easiest to most difficult.
- Towns/People/Artifacts which control people/monsters/towns
- Make Old World available next
- Make mountable objects/animals available
- Make rooms which may be illusions
- Develop a/an overlord/higher-power/deity which must be faced as a final creature.
- Develop stats for deity.
- Consider adding deity NPC's or Spiritually aligned/Spiritually created NPC's
- Add traps less frequently.
- Create "Edge of the world."
- Make room a creature and summonable demon.
- Develop elementals.
Things I SHOULD Do.
- Read the Dungeon Masters Guide cover to cover.
- Red the Players Hand Book cover to cover.
- Red the Monster Manual cover to cover.
- Chris
