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Monday, May 31, 2010

[UPDATE]

Spoke with another DM last night and discussed all the things I wanted to incorporate and got a few new ideas.

So some of the better things to come to the campaign are of course the seven deadly sins but also; many other creatures I can add in.

I started all of our characters at level 5 so that we progressed past story lines and could jump straight into game (interesting no?)

So here's a list of the other ideas I had:

Creatures to incorporate:
  • Bug Bears
  • Gelatinous Cubes
  • Goblins
  • Hob Goblins
  • Spectres
  • Ghosts
  • Ghouls
  • Orcs
  • Orges
  • Crazed Villagers
Things I wish to incorporate:
  • The other 6 sins (Vanity, Pride, Lust, Sloth, Wrath, Gluttony)
  • Plans to reorder sins into means that play out from easiest to most difficult.
  • Towns/People/Artifacts which control people/monsters/towns
  • Make Old World available next
  • Make mountable objects/animals available
  • Make rooms which may be illusions
  • Develop a/an overlord/higher-power/deity which must be faced as a final creature.
  • Develop stats for deity.
  • Consider adding deity NPC's or Spiritually aligned/Spiritually created NPC's
  • Add traps less frequently.
  • Create "Edge of the world."
  • Make room a creature and summonable demon.
  • Develop elementals.
Things I SHOULD Do.
  • Read the Dungeon Masters Guide cover to cover.
  • Red the Players Hand Book cover to cover.
  • Red the Monster Manual cover to cover.
- Chris

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